Odds TrainerBlackjack Strategy
Interactive · Original data

Blackjack EV by True Count

By Spencer S. · Updated June 24, 2026

Drag the true-count slider and watch the expected value of every hand shift as the shoe gets richer in high cards. Flip to count deviations to see exactly which plays change from basic strategy — the cells outlined in gold — and how much EV the deviation buys you. Every number is computed by our own odds engine, per $100 bet, 6-deck H17.

−30+3+6

Basic strategy — the same play at every count

HARD TOTALS
vs →
2
3
4
5
6
7
8
9
10
A
5
−$13
−$9
−$5
−$1
+$2
−$12
−$19
−$27
−$31
−$32
6
−$14
−$10
−$6
−$2
+$1
−$16
−$22
−$30
−$34
−$35
7
−$11
−$8
−$4
+$1
+$4
−$7
−$22
−$29
−$32
−$35
8
−$2
+$1
+$5
+$9
+$12
+$9
−$6
−$21
−$25
−$27
9
+$8
+$14
+$21
+$28
+$33
+$18
+$10
−$5
−$15
−$12
10
+$37
+$43
+$49
+$55
+$59
+$41
+$30
+$15
+$3
+$3
11
+$49
+$54
+$60
+$65
+$69
+$47
+$35
+$23
+$18
+$13
12
−$25
−$23
−$21
−$16
−$12
−$21
−$27
−$34
−$37
−$38
13
−$29
−$25
−$20
−$16
−$12
−$27
−$32
−$38
−$42
−$43
14
−$29
−$25
−$20
−$16
−$12
−$33
−$37
−$43
−$46
−$47
15
−$29
−$25
−$20
−$16
−$12
−$37
−$42
−$47
−$50
−$51
16
−$29
−$25
−$20
−$16
−$13
−$41
−$45
−$50
−$53
−$54
17
−$16
−$12
−$8
−$5
−$1
−$11
−$39
−$42
−$42
−$51
18
+$11
+$14
+$16
+$20
+$22
+$40
+$10
−$19
−$17
−$22
19
+$38
+$39
+$41
+$44
+$45
+$61
+$59
+$28
+$7
+$19
SOFT HANDS
vs →
2
3
4
5
6
7
8
9
10
A
A,2
+$5
+$8
+$11
+$15
+$21
+$12
+$5
−$3
−$10
−$10
A,3
+$2
+$5
+$9
+$15
+$21
+$7
+$2
−$7
−$14
−$13
A,4
+$0
+$3
+$7
+$14
+$20
+$3
−$3
−$11
−$17
−$17
A,5
−$2
+$1
+$7
+$14
+$21
−$1
−$7
−$15
−$21
−$21
A,6
+$0
+$6
+$13
+$21
+$26
+$6
−$7
−$15
−$19
−$22
A,7
+$12
+$18
+$25
+$31
+$36
+$40
+$11
−$10
−$14
−$16
A,8
+$38
+$40
+$42
+$44
+$46
+$62
+$60
+$29
+$6
+$19
A,9
+$64
+$65
+$66
+$67
+$68
+$77
+$79
+$76
+$55
+$61
PAIRS
vs →
2
3
4
5
6
7
8
9
10
A
2,2
−$8
−$2
+$6
+$16
+$24
−$1
−$16
−$24
−$29
−$29
3,3
−$13
−$5
+$5
+$14
+$22
−$7
−$22
−$30
−$34
−$35
4,4
−$2
+$1
+$5
+$12
+$20
+$9
−$6
−$21
−$25
−$26
5,5
+$38
+$43
+$49
+$55
+$60
+$41
+$30
+$15
+$3
+$3
6,6
−$19
−$11
−$1
+$9
+$15
−$22
−$28
−$35
−$38
−$39
7,7
−$14
−$5
+$4
+$12
+$20
−$9
−$38
−$44
−$48
−$48
8,8
+$3
+$10
+$16
+$24
+$30
+$22
−$9
−$41
−$48
−$52
9,9
+$18
+$23
+$30
+$37
+$42
+$40
+$21
−$10
−$17
−$22
10,10
+$63
+$64
+$65
+$67
+$68
+$77
+$79
+$75
+$56
+$60
A,A
+$49
+$54
+$59
+$64
+$68
+$48
+$36
+$24
+$19
+$12
−$54+$79 = deviates from basic at this count

How to read it

Each cell is the average dollars won or lost per $100 bet if you play that starting hand optimally against that dealer up-card, at the selected true count. Green is profit, red is loss. At a true count of 0 this is just plain basic strategy. As you slide the count up:

What "deviations" are doing here

Basic strategy is the single play that's best at a neutral count. A deviation (or index play) is a different move that becomes correct once the count shifts the deck. In the toggle:

The gap between the two modes on an outlined cell is what the deviation earns you. Most are small — which is the honest point: the bulk of a counter's edge comes from bet sizing, with index plays adding a smaller slice. The single most valuable deviation, taking insurance at true count +3, isn't a hit/stand call so it lives off this grid — but it's covered in the deviations guide.

See your live count and odds on every hand.

The free trainer runs a real shoe with a Hi-Lo counting mode, showing your running count, true count, and the exact EV of every decision as you play.

Play the trainer free

A note on the method (read this if you count)

Every cell's EV is computed exactly by our engine for the modeled shoe — exhaustive recursion over the remaining cards, conditioned on the US peek rule, for 6 decks where the dealer hits soft 17. Two honest caveats worth stating plainly:

Full details on the methodology page; the neutral-count version is the expected value chart, and the canonical index list is in the deviations guide.

Frequently asked questions

How does the true count change strategy?

A higher count means more tens and aces left, which raises the value of standing on stiffs, doubling, and insurance. Plays that are wrong at a neutral count (like standing on 16 vs 10) become correct — those are deviations. Slide the count and toggle deviations to see each one light up.

What's the most valuable deviation?

Taking insurance at a true count of +3 or higher. It's not a hit/stand decision so it isn't on this grid, but it's the single biggest index play — more on the deviations guide.

How much is each true count worth?

Roughly +0.5% of EV per unit of true count. A ~0.5% house-edge game becomes about break-even near +1 and player-favorable beyond, which is when counters raise their bets.

Are the numbers exact?

The EV per hand is exact for the modeled shoe; the true-count-to-composition mapping is a standard Hi-Lo approximation. It's built to show how strategy shifts with the count, not to replace a full game-specific simulation.

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